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AI Insights · Timothy · October 2022

Top 5 Entertainment Mascot Games Performance in Italy Q3 2022

Discover the performance trends of the top 5 entertainment mascot games in Italy during Q3 2022, including weekly downloads, revenue, and active users.

Top 5 Entertainment Mascot Games Performance in Italy Q3 2022

During the third quarter of 2022, the top 5 entertainment mascot games on a unified platform in Italy exhibited varied performance metrics. Below is a detailed overview of their weekly downloads, revenue, and active users.

Minion Rush: Running game experienced fluctuating weekly revenue, peaking at around $557 in the week of July 4. Weekly downloads saw a significant rise mid-quarter, reaching a high of approximately 23.9K in the week of August 15. Active users also demonstrated an upward trend, peaking at about 52.8K in mid-August before gradually declining to around 31.9K by the end of September.

Sonic Dash: Fun Endless Runner maintained a relatively stable weekly revenue, hovering around $200-$300. Weekly downloads showed an overall increase, peaking at about 11.9K in the week of September 5. Active users remained consistently high throughout the quarter, averaging around 60K to 66K.

Sonic Forces PvP Racing Battle saw a decline in weekly revenue, starting at approximately $1.4K at the end of June and ending at around $827 by late September. Weekly downloads followed a downward trend, starting at about 12.7K and decreasing to around 7K by the end of the quarter. Active users also showed a gradual decline, dropping from about 120K to around 88.6K during the same period.

Crash Bandicoot: On the Run! exhibited a stable weekly revenue, generally staying within the $100-$300 range. Weekly downloads peaked at around 5.8K in the week of August 1. Active users showed some fluctuations, with a notable peak of approximately 47.3K in the week of July 25 before declining to around 31.5K by the end of September.

Hello Kitty Nail Salon maintained a steady weekly revenue, averaging around $100-$200. Weekly downloads remained stable, peaking at about 4.7K in late August. Active users exhibited consistent growth, reaching a peak of approximately 17.8K in late August before stabilizing around 15.4K by the end of the quarter.

These insights are sourced from Sensor Tower, providing a comprehensive look into the performance of these popular games. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022